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Another thing these F.E.A.R. 2: Project Origin reviews point out is that this PC FPS doesn't go out of its way in term of plot development; there are no exclamations of surprise and admiration from the reviewers when they covered F.E.A.R. 2: Project Origin's plot and so it's disappointing given that the PC FPS' title is "Project Origin." To its credit though, IGN does say that "many of the questions that crop up do get answered this time around." Gamespot, however, balances this positive point with "...there are few enigmas to unravel. F.E.A.R. 2's story paints itself into a corner, offering very little new to players already familiar with the Project Origin referred to in the title, and nothing compelling enough to wrap newcomers into its fold." All in all, this isn't the eye-opener I was expecting.
The game does have significantly improved graphics though. The color scheme now shows more saturated colors (as I have mentioned in one of my F.E.A.R. PC FPS articles), denser particle effects, and blood and gore effects have been considerably reworked. The prequels had blood effects that looked like red smears:

while the PC FPS F.E.A.R. 2: Project Origin, shows blood that's more granulated --- everytime blood sprays out, it scatters every which way into red globules. A nice touch but a bit excessive sometimes.
Mortal Kombat with guns.
The reviews:
Gamespot's PC FPS F.E.A.R. 2: Project Origin Review
IGN's PC FPS F.E.A.R. 2: Project Origin Review
Gamespy's PC FPS F.E.A.R. 2: Project Origin Review
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