>>>Click here to read more...
Sunday, March 7, 2021
FREE GAME: Realistic Military Tactical RTS Wargame: Red Dragon (LIMITED TIME FREEWARE PROMO)
>>>Click here to read more...
Labels: Freeware Games, Freeware Strategy Games, Gamers' Grapevine
Posted by Retroburn at 10:28 PM 0 comments
Wednesday, September 3, 2008
Intel's Upcoming Core i7 can Overclock Itself
This might be old news for hardcore hardware geeks, but to some who do not follow tech news on a weekly/daily basis, Intel's upcoming "Nehalem" CPUs can overclock themselves.
I made an article about that in a community blog. It can be found HERE. (Nothing very informative about it though, just a way of spreading the news to some of my friends who are ordinary non-gamers who aren't click-happy. :D)
>>>Click here to read more...
Labels: Gamers' Grapevine
Posted by Ildamos at 6:39 AM 0 comments
Wednesday, July 23, 2008
Techspot's Core 2 Duo E7200 Benchmarks
[Yummier]
Techspot's "Intel Core 2 Duo E7200: The new budget king" article really astounded me. The E7200 is a 133-dollar budget Core 2 Duo that is at par with a Core 2 Quad in Crysis benchmarks! Would you effing believe that?
Believe. The article, HERE.
>>>Click here to read more...
Labels: Gamers' Grapevine
Posted by Ildamos at 6:44 PM 0 comments
Friday, July 11, 2008
GeForce (Forceware) 175.19 Now Out (Again)
The bugged version of Nvidia's GeForce video card driver is back again. I just checked Nvidia's site and the software is once again available for downloading. I'll install and test this one tomorrow.
The last time I used this GeForce driver, it didn't detect games installed in my system. Hopefully, this second incarnation of GeForce 175.19 is bug free.
(To PC beginners: Please take note that GeForce video card drivers are meant for only Nvidia video cards.)
>>>Click here to read more...
Labels: Gamers' Grapevine
Posted by Ildamos at 8:04 PM 0 comments
Sunday, June 29, 2008
GeForce (Forceware) 175.19 Doesn't Detect Games
Hmm, the rumors are true, Nvidia has dropped the "Forceware" label and has now simply named their drivers "GeForce." (Or at least they have erased the Forceware label from their driver page.) It's a bit confusing for PC beginners IMO.
Anyway, I've been using the latest 175.19 drivers for my humble Palit GeForce 7300 GT 512Mb video card and right off I noticed this bug:
Yep, that's right, no games were detected. I had to browse and add the executables for the single- and multiplayer components of F.E.A.R. myself. With version 175.16, the textures really looked dull when the said changes were applied. With this new version though, F.E.A.R. still looks good. (Well, "good" to one who has been accustomed to lowered graphical quality because his game stutters lol!)
High Performance setting applied with all Texture Filtering settings activated. Take a good look at the wall on my right. Activating High Quality in the Nvidia Control Panel (thus turning off all Texture Filtering settings) and (for good measure) resetting the game and...
... voila! No changes at all. This wasn't the case in 175.16. In that version I even exclaimed "F###! I have to wade through this ess just to eliminate stutter somewhat" the first time I activated all the Texture Filtering settings. I'll be doing benchmarks tomorrow if time allows. Happy weekend all!
>>>Click here to read more...
Labels: Gamers' Grapevine
Posted by Ildamos at 12:40 PM 0 comments
Some of my Friends are now Looking at the High-End Range
[Yay!]
I got surprised --- and quite excited --- when GadgetGeek, a friend of mine, put up an article about the Nvidia 9800 GTX. With memory and core speeds reaching up to the Ghz level, this is one monster that's going to crush your neighbor's system (if you think that way haha!) . Maybe my friends are going to dabble into the high-end range now! Can't wait to see what their LCD screens will churn out!
Which reminds me --- I still have to update my Budget Gaming PC article. Busy these days. Tut, tut. (And how many times do I have to remind my other friends about the 8800 cards sitting there: those are for my New Yorker friend. He can afford. Quit whining "We can't afford it. Why is it there?!" The guide is for all my friends, not just for a select few. Anyway, what with the 9600 GT's presence in the market, I'll be deleting those in the next days so hush now.)
One last bit: Gadget Geek, I don't overclock; my video card's still under warranty. Thorax might read this post haha! (/me adjusts my Kevlar jacket...)
>>>Click here to read more...
Labels: Gamers' Grapevine, Ramblings
Posted by Ildamos at 11:12 AM 0 comments
Thursday, June 19, 2008
Gamespot's "Cheaper by the Dozen" --- an Article About Free MMOs
Some of the best --- and worst (*cough* grind-based MMOs *cough*)--- things in life are free.
Gamespot has published an article about free-to-play (F2P) massively multiplayer online (MMO) games. The article details several MMOs categorized by several genres namely sci-fi, fantasy, "eastern promises" (asian-made MMOs), and a few ones that can't be classified under the above.
>>>Click here to read more...
Labels: Gamers' Grapevine
Posted by Ildamos at 10:29 PM 0 comments
Budget LCD Monitors for PC Gaming Still not Cheap for Budget Gamers
In the quest for budget LCD monitors for PC gaming --- Google is your friend
For gamers not willing to shell out more than $220 dollars for an LCD monitor, here's bad news for you. The latest (as of June 2008) "budget" LCD roundup article from Xbit Laboratories grudgingly recommends the Samsung SyncMaster 2053BW LCD monitor for gamers and home users alike. The problem is Amazon sells the 20-inch LCD monitor for $270. If you don't order from them and instead purchase the thing from your local neighborhood suppliers, the price WILL be higher. To make matters worse, that article has the caveat "None of the monitors is blameless" looming over its roundup.
Another cheap LCD monitor I came across months back is the 19-inch AOC 193P but I doubt there are still stocks of this model. It has a reduced resolution (a disheartening 1280x1024) and an increased response time (an 8ms one >> worse) compared to the Samsung SyncMaster 2053BW though.
Doubtless, there are a lot of budget LCD monitors out there that can handle PC gaming but I'm apprehensive about buying anything that has no reviews going for it. (or is reviewed by sites that are not popular. THEY DON'T COUNT --- that to someone who once told me there's a review for a certain product and recommended a site that didn't even discuss the various aspects of the thing. That was surreal. 0_o)
As a digital artist, I value image quality. As of the present, LCD monitors --- while offering low power consumption and conforming to the prevalent green movement nowadays --- is just way expensive for me considering that dollar for dollar their color quality is inferior to CRT ones.
See also this link.
No pictures for this one so here's one I did with only Paint and an ordinary mouse. I hope you like it.
>>>Click here to read more...
Labels: Gamers' Grapevine, Transitory Things
Posted by Ildamos at 11:08 AM 0 comments
Monday, June 16, 2008
"Nvidia Drivers Benchmark Results Article" Updated
[As exciting as a new audio driver]
I've put up the benchmark results of the Nvidia Forceware v175.16. As mentioned in a previous article, it's one of the best to come out in months. Results and views can be found HERE.
Goodbye stutter. Some of it that is. (The picture shows a Replica clone soldier who's firing a 1omm Penetrator rifle taking a hit from a beam weapon. It's in bullet time hence the hazy screen edges.)>>>Click here to read more...
Labels: Gamers' Grapevine, Transitory Things
Posted by Ildamos at 6:30 PM 0 comments
Sunday, June 15, 2008
Nvidia Forceware 175.16 WHQL -- Amazing Performance Gains!
I finally found the time to update to Nvidia's Forceware 175.16 and I got to say eff|ing cool! It has been a very long time since a driver upgrade had yielded such an improvement in gameplay --- F.E.A.R. has never been this smooth! Stuttering has been, to an extent, reduced and the difference really shows. I have also noticed they have upped the brightness of light sources. Two thumbs up!
(To those new to PCs: Please take note that Nvidia Forceware drivers are only for Nvidia GeForce video cards.)
>>>Click here to read more...
Labels: Gamers' Grapevine
Posted by Ildamos at 3:50 PM 0 comments
Thursday, June 12, 2008
War Rock Update: New Map and Weapon
Seventeen megs --- this is one large update!
It's been a long time since I've made an article about War Rock Philippines --- my country's leading MMO first-person shooter PC game --- ever since they did something that rendered the game unplayable for me in my favorite server. Tsk. Methinks I may need to change my ISP. Anyway, here's
... a new War Rock map, Pargona. I haven't checked it out yet, but by the looks of it, I think it features land, sea, and air combat. And yes, there's a new and shiny helicopter thrown in to boot! There's also...
... a new War Rock weapon, the anti-air stinger. It comes with a nifty lock-on feature. Heh! So long Rickenbackers! This should be fun!
And oh, the blood and gore I mentioned a while back that had parents flying into fits of frenzy and despair? It's baaaaaaaaaaaack!
>>>Click here to read more...
Labels: Gamers' Grapevine, War Rock
Posted by Ildamos at 7:35 PM 3 comments
Cabal Philippines Goes Commercial

Despite a short downtime that ended this 3pm, Cabal Philippines has now been officially released to the gaming public. And no, this is clearly not a first-person shooter PC game, but the combo system is drawing me in. Must.... resist...
If feedback is good, I hope to make this my first MMORPG to play in.
>>>Click here to read more...
Labels: Gamers' Grapevine
Posted by Ildamos at 4:18 PM 0 comments
GameSpy's Dawn of War 2 Preview
"Bad-@$$ m0f0$"
This scheme reminds me strongly of the gameplay of the first Ground Control. While certainly not bad, I was a bit disappointed as I'm an avid fan of the whole capture-the-flag-to-gain-more-resources gameplay of the first Dawn of War real-time strategy games. However, the article reveals Dawn of War 2 to be very interesting. One of the highlights of the highly anticipated sequel is the developers' fusion of the widely-used Havok physics engine into Dawn of War 2's game engine; this should give players nearly unparalleled eye-candy once War Bosses and Assault Space Marines --- not to mention bridge supports and temple facades --- start getting flung helter-skelter.
They have also once again, utilized the "War Gear" system they implemented in Dark Crusade.
The article can be found here. It also contains some high-resolution Dawn of War 2 screenshots.
>>>Click here to read more...
Labels: Gamers' Grapevine
Posted by Ildamos at 3:29 PM 0 comments
Tuesday, June 10, 2008
War Rock Bygone Days: Blood and Gore
Ach! My spleen!
***Warning this article shows blood and gore! ***
There is a popular thread in War Rock Philippines about bringing back blood and gore to the MMO first-person shooter PC game. I was one of those who played back in the game's open beta phase and I must admit I miss the gory graphics:
Once upon a time...
There lived a disdainful sniper who kept her long hair tied up in a bun under her helmet and lived atop the central warehouse in Emblem. She wouldn't let her hair down. A valiant prince long fed up with waiting below, climbed up and filled her full of lead. The princess spilled the red porridge she was eating and revealed that she was Goldilocks in disguise and that her three bear friends would clobber the prince. And so...
The prince climbed down and took care of Yogi...
... and Booboo and the friend that he brought along. Oddly enough, Suzie --- the grizzly bear --- was nowhere in sight. Methinks she is in Youtube...
Oops. Sorry, wrong game. >>>Click here to read more...
Labels: Gamers' Grapevine
Posted by Ildamos at 8:53 PM 0 comments
Saturday, June 7, 2008
Dawn of War 2 Preview by Gamespot
Gamezpot iz da bezt!
Gamespot has just released their preview of the sequel to THQ's wildly-successful Warhammer 40,000: Dawn of War series. It can be found here.
The new engine features destructible environments and totally pounds the graphics of every real-time strategy game to date --- including the upcoming Starcraft 2. That's just my two cents though; don't take my word for it. The preview contains screenshots. See and judge for yourself.
>>>Click here to read more...
Labels: Gamers' Grapevine
Posted by Ildamos at 8:13 PM 0 comments
Friday, June 6, 2008
Black Mesa Half-Life 2 Mod - A Half-Life 1 Remake
Reanimating a PC first-person shooter classic
(I am sure this is old news to hardcore HL players but for those who do not know here's news that will knock your eyeballs so far back into your cranium you're gonna yell "headcrab attack!!!")
When Half-life: Source came out gamers were not so elated to find that the HD models and textures used in Blue Shift were not integrated into the official remake of the first Half-life. I was disappointed for a time as I was planning to buy the Half-Life 2: Game of the Year Edition just so I can play the remake. In my daily scouring of the 'Net though I stumbled upon the Black Mesa mod, which is a modification for Half-Life 2 that will put players once again into the power armor of bespectacled Gordon Freeman in the first Half-Life. This time though, the maps will all be swathed in the trappings of the relatively new Source engine.
I searched YouTube for videos of the thing and sure enough I came up with a lot of vids about the mod. The mod, if it ever comes out and if it will faithfully recreated the gameplay of the original, will be nothing short of awesome, judging from what these clips depict:
>>>Click here to read more...
Labels: Gamers' Grapevine
Posted by Ildamos at 4:42 PM 1 comments
Sunday, May 18, 2008
F.E.A.R. Sequel - Project Origin
I surfed Gamespot last night and came across an entry entitled "Project Origin." Ringing a million bells in me, I clicked the link and a torrent of Monolith-made memories --- bullet-time, blood spatters, the voice of a madman, and the specter of a little girl --- all came back to me.
F.E.A.R. won Gamespot's Best Artificial Intelligence Award in the year 2005.
>>>Click here to read more...
Labels: Gamers' Grapevine
Posted by Ildamos at 3:00 PM 0 comments
Saturday, May 17, 2008
Nexuiz 2.4.2 Incremental Patch Released!
Whoa!
I opened my mail today and got a pleasant surprise: the folks at Alientrap have released version 2.4.2 of their freeware first-person shooter for the PC!
Gamespot's download page for Nexuiz. You think that screenshot is good? Wait 'til you play the game!>>>Click here to read more...
Labels: Gamers' Grapevine
Posted by Ildamos at 9:56 PM 0 comments
Thursday, May 15, 2008
May 15 -- Cabal Philippines CBT and War Rock Patch -- Glock?
... and a map with a large body of water?!!
Also, they changed the download screen:
4 megs of it!! I wonder what's new. I hope to the gods of gaming that super cool water effect makes it with this patch. And lookit that sniper babe! Eurasian eyes for the win!EDIT A MINUTE LATER: Oh sh|t that's an old one. That's Blue Storm, the map I derisively label as "Timoga" what with its blue-and-white cold spring resort feel. Effer. Paint colors aside, it's a good map though; I was just hoping it was something new. Owned by a perspective change. Tut tut.
Also, Cabal Philippines has just launched their closed beta test this day.
>>>Click here to read more...
Labels: Gamers' Grapevine, War Rock
Posted by Ildamos at 2:21 PM 0 comments
Wednesday, May 14, 2008
Forceware Omega Drivers
Btw...
This news is old but I decided to post this as some owners of Nvidia video cards may be unaware of the fact that the owner of the OmegaDrivers website has released a tweaked 169.21. I'm continually checking the site for any new ones he might release.
I'll get back to my War Rock when this blasted storm clears.
>>>Click here to read more...
Labels: Gamers' Grapevine
Posted by Ildamos at 4:29 PM 0 comments




