Showing posts with label Tutorials/Walkthroughs - Freeware Strategy Games. Show all posts
Showing posts with label Tutorials/Walkthroughs - Freeware Strategy Games. Show all posts

Monday, July 24, 2017

How I Made My Hearthstone Deck (Elemental Midrange Shaman)

Here's a vlog entry on how I made my elemental midrange Shaman Hearthstone deck. This is NOT a guide; it's just a vlog, nothing more nothing less. Newbie players will find this very useful while intermediate ones and veterans will most likely not. If you're curious though, feel free to watch; would be very much appreciated! Happy gaming!





Nothing after the jump.


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Hearthstone Crash: Application Unable to Start Correctly (0xc0000005) – POSSIBLE Fix

This is a POSSIBLE fix for the "Application Unable to Start Correctly (0xc0000005)" Hearthstone bug crash.




Nothing after the jump.


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Friday, March 15, 2013

Strategy Bytes: League of Legends: Kayle Guide: Tips, Strategies, and Gameplay Videos

[Updated: March 17,2013: Added a second (Ranked Game) video and replaced the Match History screenshot with an updated one (+1 victory; see below).] 

I've started putting up League of Legends videos.Here's the first one ( I'll flesh this out in the following days):






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Tuesday, April 24, 2012

Important Wing Commander Saga Controls and Hotkeys

A month ago I posted about the imminent release of Wing Commander Saga, a free PC full version space simulator. I've been playing it for several weeks now and while I've gotten the hang of the game, others new to the series and/or the genre might find the numerous controls daunting. I've made up a guide on what I think to be the core Wing Commander controls and hotkeys. If you want to have an easier time with the game memorize and utilize the list found in this article.



The list of important Wing Commander Saga controls and hotkeys after the jump.

The core controls of this freeware PC space sim that you should keep in mind: 

A – Holding down this key increases your speed rapidly until it reaches maximum. Useful for:
  •  adjusting your position relative to a large enemy vessel
  • providing a temporary boost in getting even nearer to an enemy fighter craft that’s not more than a thousand clicks away from you. 

Z - Holding down this key decreases your speed rapidly until you come to a full stop. Useful for:
  • adjusting your position relative to a large enemy vessel
  • cutting your engines and letting an enemy fly past you
  • cutting your engine to get a bead on an enemy that’s pulling a loop in an attempt to shake you off
  • letting you drop back, enabling you to get a better vantage point in guarding a vulnerable friendly (useful in escort missions where the friendly you’re guarding is being targeted with stealth missiles). 

Y – Tags whatever is in your reticule as your current target. (Note: This only works for fighters and ships; you can’t use Y in targeting a ship’s subsystems like turrets and engines. For that you need to push “V.” You can still, of course, fire away at subsystems so long as they’re in your reticule.)


Tab - Holding down this key activates your afterburner. Useful for:
  • getting rapidly near an enemy fighter/ship that’s more than a thousand clicks from you
  • in tandem with launching counter measures (x) and the 7 or the 9 key (barrel roll left or right respectively), useful in evading incoming missiles
  • in tandem with doing a loop, useful in shaking off a bogey who’s on your six. 
(Note: holding down Tab, pressing the “Glide” button, then letting go of the Tab key lets you hold afterburner mode without burning fuel reserves. See “Alt-G”, below.) 
X – launch countermeasures, decoys that draw confuse and draw off enemy missiles from you.

>>>Flabbergasted on how to access the Wing Commander tutorial? Click HERE 
Alt-G – Glide; lets you stay in your current vector even when you turn. (It’s like you’ve converted yourself into a tank—the treads still take in the direction where you want to go even if your cannon is pointed in a direction that’s different from your current heading.) And yes, “lets you stay in your current vector” means exactly that; even your speed is conserved. This means that using Glide in tandem with your afterburners lets you maintain that speed and direction even if you turn in another direction (See “Tab”, above.) IMPORTANT: Only the Excalibur and the Arrow can Glide. 

M – Match speed with the current target. Useful for:
  • killing enemies; if you’ve matched speed with an enemy and you’re on his six, he’s as good as dead in no time flat unless he pulls off evasive maneuvers
  • Also useful for taking out capital ships’ subsystems (in tandem with Glide, makes the task a tad easier).



Alt-M – Toggles auto-match speed on and off. Useful for:
  • in protracted battles where there are lots of bogeys. Soon as you take one down, you’ll match speed with the next bogey you target. 

H – Targets the nearest enemy fighter craft (even if it’s not in your line of sight)

B – Targets the nearest enemy bomber or missile. VERY useful in escort missions. 

Insert, Home, and Page Up – Pushing the individual keys incrementally increases Guns, Shields, and Engines respectively at the cost of the other two. For example, if you continually push Insert, your Guns meter will rise while your Shields and Engines will decrease. Adjust the levels according to the situation: going up against light fighters? Increase guns and shields. Getting pummeled? Increase shields. Going up against a capital ship? Increase guns and shields (with a higher priority to shields).


Alt-D – Equalizes Gun, Shield, and Engine levels 

Q – Equalizes shields. All craft have six separate shields. If you find a bogey has successfully positioned himself on your six and has worn down your rear shield to zero, pressing Q redistributes your craft’s overall shield energy to all its areas. You might get weaker front and side shields temporarily but at least you’ll have shield power restored to the area that has been rendered vulnerable. 

Tip: If you’re not playing multiplayer (I’ve never checked it out), bear in mind that the buttons, 1,2, 3, and 4 are available. You can bind some of the ones mentioned above to these. Myself, I bound the following to:

Barrel Roll left and right: 1 and 2 

Glide: 3

Toggle Auto-Match Speed on/off: 4



>>>Want more freeware PC shooter games? Click HERE. 

Are these games legal? Read about the freeware games on this site HERE. 


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Monday, October 4, 2010

Dwarf Fortress - How to Irrigate a Farm (Stopgap Solution to Produce Mud)

Have you just started out in this freeware strategy god game? Do you need a Dwarf Fortress guide on how to irrigate a farm in an instant? Check out the video below. It is perhaps the simplest, most unimaginative way to make a farm in this freeware sims-like god game, but it helps in a pinch.



There are of course, more complex and efficient ways of doing this but for beginners who are wishing to create a farm quick in this free sims-like game but can't find mud, this should be helpful.

Links to more guides and free-to-play PC games after the jump.

>>>More freeware PC strategy games HERE

>>>Free PC first-person shooter (FPS) games HERE

>>>Freeware PC RPG games HERE

>>>TinyPirate's Dwarf Fortress Tutorials

>>>CaptnDuck's Dwarf Fortress Video Tutorials


>>>Click here to read more...

Monday, September 27, 2010

Dwarf Fortress 101 Tips

So I decided to give the freeware god game Dwarf Fortress a try. While there are a number of handy Dwarf Fortress tutorials out there for this freeware Sims-like game (like CaptnDuck's Dwarf Fortress Video Tutorial series and TinyPirate's The Complete and Utter Newby Tutorial for Dwarf Fortress), I decided to make a list of questions I've puzzled over as a DFort newbie. Hopefully, someone will find this guide made for Dwarf Fortress beginners useful.


CapnDuck's Part 2 of his Dwarf Fortress Video Tutorial series

The list after the jump.

Dwarf Fortress is like a free-to-play Dungeon Keeper. While I've never played that other sim god game, both games involve you constructing underground strongholds, providing the inhabitants with decent accommodations, and laying down traps for invading hordes. This observation barely scratches Dwarf Fortress but I'll soon make a review of this freeware strategy sims-like game if it proves addicting.

Q: The tilesets are great! They greatly imoprove the UI. However, while I can make out the dwarves and bodies of water, I can't make heads and tails out of some of the in-game objects and symbols. Is there a helpful list showing the tilesets' symbols and what they mean?

A: On the game's main menu, press "k." You will see an X appear. Move this over the object you want to identify and the info screen will show you what it is.

>>>More free-to-play PC strategy games HERE

Q: How do I quickly designate rectangular areas to be dug out?

A: Press "d" for designations (the game pauses at this point) then press "d" again for the "mine" task. An X will appear. Move the X to one of the corners of the area you want to mine. Press enter. Move the X away from the square you just designated as the "start point." You should see a flashing icon appear. Move X to the opposite (farthest) corner of the area you want your dwarves to dig out. Press Enter again. Press Escape to go back to the main menu. Press Space to unpause the game and you should see a dwarf go to the designated section.


KaleGotRice's video about Stonesense, a Dwarf Fortress utility that enables players to see an isometric view of their dwarven strongholds

Q: I want to make an underground farm but I can't seem to find mud. How do I make an underground farm without mud?

A: Dig around. You're sure to find underground rivers or pools of water. (Unconfirmed but it's what DFort forum veterans say. Kudos to Laurin!)

Q: How do I construct a wall? According to the wiki, I have to press "b" then "c" to go to the construction menu but the button presses lead me to a different menu.

A: The menu is case-sensitive. It says "b" then "C", not "b" then "c."

Q: I can't seem to rename my fortress and/or my group of dwarves. How do I do this?

See above. Press "F" and/or "G." (For the Fortress and the Group respectively.)

This is all for now. Will add more as I play.


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