Tuesday, May 6, 2008

FSB (Front Side Bus) and RAM Speeds

From my old blog; dated 072507


Okay, back when I had absolutely 0 knowledge about PCs, the front side bus was a complete black hole to me. It totally defied and all but swallowed any light I shone through its gaping maw even though friends and techies explained the durned thing to me over and over. Hell, I was never a good listener anyway. But I am a durned good reader. And so in my travels in the Information Superhighway ---- hoping to see those Tron people and 3Jane ----- I stumbled on this months ago:

Ask Ars: FSB and memory speeds

In it, you will learn how the FSB of your PC relates to the speed at which your RAM modules run. (Very important if you are planning to buy a totally new rig or are planning to upgrade your RAM)


>>>Click here to read more...

Monday, May 5, 2008

Dawn of War 2!!!

Just when you thought it was safe to go back to the Wa---


---rp.

Just when I thought all was lost and was ready to kneel to Blizzard's Starcraft 2's cool graphics, THQ, just brought its Basilisk guns and blew it out of the water.

Grab your shuriken cannons my kin, it is time once again to defend the Craftworlds and teach those meddling mon-keigh lessons in humility!

Here's the official site of THQ's and Games Workshop's Dawn of War 2.

By Eldanesh, I hope to see Tyranids this time!


>>>Click here to read more...

Warhammer 40K: Dawn of War: Soulstorm



The RTS and movie industries are all jampacked with space bugs.



That's what I thought when this last installment for the Dawn of War series --- a real-time strategy game based on Games Workshop's wildly successful Warhammer 40,000 tabletop strategy game --- was released with only two additional races --- the Dark Eldar and the Sisters of Battle.




Dawn of War: Soulstorm Intro (Uploaded by BigD___Cheney)

No tyranids with their awesome Carnifexes in sight. Brett Todd of Gamespot nailed the final nail to my proverbial coffin of hope with these words:

"Soulstorm feels like a fitting end to the Dawn of War line..."

It's a shame really because of with their design and how their symbiont-based weaponry work, IMHO, they are way cooler than the Starcraft's Zerg. That's right --- even with Starcraft TWO's Zerg. Eat your hearts out Ultralisks!

I blame Starcraft's popularity for this --- mayhap Dawn of War's developers thought that the gaming community doesn't need another host of space bugs infesting their LCDs.

(Note: Lest anyone think I am very much biased, let it be known that I still hold Starcraft's ingame plot to own that of Dawn of War's. On the basis of design though, I favor Game Workshop's; years of cultivating their tabletop game have resulted in creature and weapon designs that are for me, nearly unparalleled. )


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Saturday, May 3, 2008

AVG 8.0 Consumes More System RAM and Needs Tweaking?




Déjà vu.



AVG 8.0 has been out for quite some time now. AVG has stated that this new version is "faster and better." The latter goes without saying but "faster"? I have to see this first. Two friends of mine have reported that the new software is slowing down their systems . Add to this Tweakguide's complaint about it relatively consuming more resources than 7.5, and it got me to decide I'll pass up on this one until 7.5 finally croaks this May 31. My past experience with a memory-gobbling anti-virus has left me leery of software that purportedly use too much RAM. Nothing touches the FPS of my first-person shooter games. Nothing --- not even a new version of my favorite freeware anti-virus. (I know a lot of persons argue that the lack of system RAM doesn't affect your framerates but I dunno, maybe it's just my system but back when I had only 512Mb, my framerates do go down everytime my system swaps data from my HDD. Feel free to disagree with me; mayhap I'll learn something. Constructive arguments only please. No jack-a-dollar discourse.)

"FPS of my first-person shooter games." Heh. La dee da. I need the accuracy. (Lol! Sorry, I got naughty; wife was watching when I played this round. That there is a teammate; one of the best I've seen --- good support, we took turns guarding our sixes, and she healed me several times.)

Back to the topic: tweaking these days when I'm immersed in my job is too much of a hassle (considering that I don't use the company's PCs for work), but here's Tweakguide's article on how to tweak AVG 8.0 to make it utilize less system resources.

Disclaimer: As of the time of writing, I have not used AVG 8.0 nor, needless to say, have I used Tweakguide's tweaks on the software. Use them at your own risk. (Tweakguides.com is an excellent, reliable site though.)


>>>Click here to read more...

Thursday, May 1, 2008

May 1: Another Foray into War Rock's Bullet-ridden Maps



Rusty.



Here's what I get for not playing this game for two weeks straight and then playing on-and-off afterwards: in one match I had a 1:4 kill-death ratio! 0_0 Tsk. Anyway, here's one of those "moments":


Three little piggies all lined up. Nah, as much as I want you to believe it to be so, I killed only two of those charging through that gap; a fellow trooper killed the first one.

Ooops. Sorry wrong multiplayer game. I suck at this. (300ms ping anyone?) Still deployable turrets, inventory stations, and mines --- not to mention jetpacks --- make this game one of a kind. Well, three actually, what with its prequels, but let me discuss that some other time. Back to the topic...

When meeting with that sexy medic date of yours, dress to impress. And make sure to use Glo metal polish. Here's War Rock's M7 combat knife with Bloom enabled. Pretty lights... can't resist...


>>>Click here to read more...